As Microsoft notes in their statement, they are one of the developers who rely on Unreal Engine when developing iOS titles. That would essentially mean that any studios who use the Unreal Engine to develop their iOS games would no longer be able to effectively do so. Why? Well, if Apple does revoke Epic’s access to the iOS developer’s program, it would prevent them from being able to continue to support the Unreal Engine on that platform via updates and new releases. “Even uncertainty about the Unreal Engine’s ability to continue supporting iOS and macOS will make it less likely for Microsoft (and, I believe, other game creators) to select Unreal Engine for their projects.”īasically, Microsoft is supporting something that developer and publisher Epic Games has already pointed out, which is that Epic’s removal from the Apple Developer Program would be as much of a punishment to them as it would be to the various companies which utilize the Unreal Engine to developer mobile titles. ![]() “If Unreal Engine cannot support games for iOS or macOS, Microsoft would be required to choose between abandoning its customers and potential customers on the iOS and macOS platforms or choosing a different game engine when preparing to develop new games,” r eads a section of the statement. Kevin Gammill, Microsoft’s general manager for gaming, has drafted a statement that verified Microsoft’s support of Epic Games in the matter of Apple’s threat to remove Epic from its developer program.
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